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Dragon-Wisdom School

March 6, 2026

Pack your backpack, Mayor — a magical trip is calling! We’re heading into a brand-new story expedition where ancient dragons, modern lessons, and a very unexpected “cold season” collide.

What are expeditions?

Expeditions are limited-time journeys to a special event location where you clear obstacles, uncover the map from the fog, collect unique resources, and complete quests to move the story forward. Your hero explores the area with every click, helping you progress deeper into the location and toward the main rewards.

Check out our comprehensive guide on expeditions here.

A little bit about the story

Lee meets the Guardian of the Valley — a 3,000-year-old dragon who can read dragon manuscripts… but still can’t read a human menu! To help him (and cheer him up), Lee invites him to the Dragon-Wisdom School, where a modern languages course is about to begin.

But the moment everyone arrives, it turns out the dragon school is in trouble: the young dragonlings have caught a mysterious cold, and learning must wait until they’re safe again. Will you manage to help the little dragons recover — and will the Guardian find the courage to return to class after all?

Additional activities

During the event, you’ll also have several extra activities running alongside the main story:

  • Item exchange for expedition resources (March 6–8). With the expedition start, Professor will turn on a special exchange machine in the laboratory. It converts your resources into expedition goodies: gold tools, bombs, expedition energy, nuts and berries for producing expedition energy cans, and more.
  • Philatelists' Competitions. Starts together with the expedition. Each duel lasts 1 hour, with 30 seconds between duels.
  • Gift Hunt. Collect gift boxes and receive expedition energy — perfect for pushing further into the story.
  • Individual rating. Collect fruit boxes, cook fruit salads in the mini-game, and compete for cups!
  • Club rating. Participate actively in the expedition so your club can earn rewards for high placement.

Rewards

Tent for the Sick (for completing Story 1)

3000 coins, 1-2 daffodils every 20h

Dragon Library (for completing Story 2)

3500 coins, 2-3 daffodls every 24h

Dragon-Wisdom School (for completing Story 3)

4500 coins, 3-4 daffodols every 24h

Luxurious Dragon School (for finishing all tasks in the List of Goals)

12,000 coins, 150 piastres, 1-2 useful items, 6-12 daffodils every 24h

Individual rating cups

Superbucks and daffodils every 24h for 16 days

Book House (Club Leaderboard high placement)

4000 coins, 2-4 daffodils every 24h

Tips for smooth progress

  • Log in regularly. Expedition energy regenerates steadily; checking in regularly keeps you moving through the story without long stalls.
  • Use the Professor’s exchange machine. Converting surplus city resources into golden tools, bombs, and energy gives you a strong early push.
  • Open energy zones with golden tools. These mini-areas are dense with clearable objects that bring energy, great when you're stuck.
  • Time your duels. Queue them for the times you can actively play for a focused burst.
  • Do the gift hunt while clearing. It’s essentially “free value” layered on top of what you’re already doing.

Have a great adventure!

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